Ricardo Tucker

Technical Artist | Software Engineer

About Me

Hello! I am a first year master's candidate pursuing the accelerated degree from the Entertainment Technology Center. I will be graduating from Carnegie Mellon in Spring 2018 with a degree in Computer Science and a minor in Animation and Special Effects. I have worked in game programming and VR development for about 2 years now, and ultimately would like to enter the creative industry as a technical artist or a software engineer.

Outside of professional work and academia, I am also very involved on Carnegie Mellon's campus life. I have worked as a part of CMU's undergraduate orientation staff for 3 years, serving as one of the seven 2017 Head Orientation Counselors in charge of hiring and training the 150+ student staff members and organizing the first-year events for the week before classes start. I am also a proud brother of the Sigma Phi Epsilon social fraternity, in which I have held several leadership and mentor-based roles.

Experience


Facebook

Software Engineering Intern - Social VR

Ntrepid Corporation

Software Development Intern - Passages Team

Portfolio


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Twilight Crisis

Twilight Crisis

A Wiimote arcade shooter that takes 2-players on a journey to save Hyrule and the Twilight Realm! Built as apart of Sigma Phi Epsilon's booth for CMU Spring Carnival 2018.

Escape from Jakku

SigEp Wars: Escape from Jakku

A Vive VR experience based on the Jakku dogfight scene from Star Wars: The Force Awakens. Built as part of Sigma Phi Epsilon's booth for CMU Spring Carnival 2017.

Body, My body

Body, My Body

A music video created for the Slowdanger song Body, My Body, created using motion capture and point cloud data recorded using Carnegie Mellon's Motion Capture Lab and Panoptic Studio.

Island Exploration

Island Exploration

An HTC Vive research project to develop a new way for users to explore a virtual space larger than their physical space.

Lawn Darts VR

Lawn Darts VR

A simple Oculus Rift (DK2) game where players make their last stand against mobs of angry parents trying to ban the game of lawn darts.

Don't Need Wings to be Fly

Don't Need Wings to be Fly

A 3D animation of two kiwis duking it out with motion captured dance moves.

Legends of the Hidden Temple

Legends of the Hidden Temple

A game show experience based on the television show, Legends of the Hidden Temple. Built as part of Sigma Phi Epsilon's booth for the CMU Spring 2016 Carnival.

Character Rigs

Character Rigs

Two separate character rigs made as part of the Character Rigging for Production course at Carnegie Mellon, both with complete FK and IK controls.

Tempest

Tempest

A stop motion project about a girl who tames the oceans with mysterious abilities.

The Attic

The Attic

A digital playground of two children's attic, where players can interact with objects throughout the scene and try to uncover the mystery of the children that lived there.